All Palworld Patch Notes (Updated) Steam and Xbox Game Pass

Palworld Patch Notes for xbox and steam pal base furnace

Last updated on February 19, 2024

Hello, Palworld players! Below is a list of all Palworld patches and their release notes for Steam and Xbox Game Pass Versions. We will continue to update this page after each patch.

Palworld Patch Notes – Steam Version & Xbox Game Pass Version

Both the Steam version and Xbox Game Pass version of the patch address the same improvements. However, there are different version numbers because some of the patches include variation that are related specifically to each platform. Below are the patch notes related to BOTH patch versions (unless specified otherwise) for Palworld; Steam Palworld Patch Version & Xbox PC Game Pass Plaworld Patch Version.

(02/06/2024) – Latest – Steam version v0.1.4.1 & Xbox version v0.1.1.4

Major Fixes

  • Fixed an issue where the game would always crash and save data would be corrupted when the total number of Pals captured by the guild reached approximately 7000.
  • In the previous patch, save data that had already been in this state (for servers, the server’s world data) remained in a broken state that made it impossible to load, but after applying this patch it will be resolved and will load properly.
  • Fixed an issue where some weapons equipped by other players would disappear when a player used a grenade in multiplayer.
  • Fixed an issue where, although the displayed capture probability increased when the capture power was strengthened with Lifmunk Effigies, the capture probability did not actually increase at all due to an internal processing bug.
  • Fixed an issue where if a Pal that was manually assigned to a breeding farm went to sleep, it would not wake up forever.
  • Fixed an issue where no wood would drop when Pal at the base felled a tree.


  • Implemented countermeasures against some cheats and exploits.

(01/31/2024) – Palworld Patch Notes – Steam v0.1.4.0 & Xbox Game Pass v0.1.1.3

Palworld Notes

PocketPair, Inc has released a new patch that fixes some of the bugs and glitches players have been reporting. Unfortunately, many players are still experiencing game crashes & UE Pal Errors even after this patch. There is nothing specific in the release notes about this, however, there are other notes about fixing some of the issues related to game crashes. We can confirm the multiplayer UE-Pal Error game crash still exists after this patch. We have a temporary fix for the UE Pal Error Crash here.

Many fixes revolve around Pals behaviors; like Pals getting stuck in walls. We haven’t tested these out yet but will update this post as soon as we do.

Major Fixes

  • Fixed an issue where the game would crash under certain conditions.
  • Fixed an issue where if another player’s pal/base pal had HP 30% or less, it could be captured by using a sphere.
  • Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
  • Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild’s total number of pals captured reached around 7000.
    • The game no longer crashes even if the total number of captured objects exceeds 7000. However, save data that has already been in this state (in the case of a server, the server’s world data) prior to this update will still be unable to load. We are continuing to work on fixing this issue permanently.

Key Configuration

  • Added support for mouse side keys and numeric keypad in keyboard key configuration.
    • Further improvements are currently planned, such as support for interact key configuration.

Player Issues

  • Fixed an issue where players on dedicated servers and co-op (online) were receiving damage twice.
  • Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.
  • Players will no longer pass through walls when dismounting.
  • Fixed an issue where capture power strengthened by Lifmunk Effigies was reset when using memory reset drugs.
  • Fixed an issue where armor could be equipped in the wrong slot.
  • Adjusted camera positions of several Pals to make it easier to see when mounted.

Base Issues

  • Specifications have been changed so that Pals who are manually assigned to a breeding farm will not become hungry and their manual assignments will not be removed.
  • The key to lift Pals has been changed from F → V (Pad: X → Y) in order to prevent accidents.
  • Reduced the speed and range of fire spreading on wooden buildings.
  • Fixed an issue where manual work assignments could not be set at all under certain circumstances.
  • Fixed an issue where extremely high-level Relaxaurus would attack the base during raids.
  • Added several measures to prevent base Pals from getting stuck.
  • Fixed an issue where Pals would get stuck while transporting items and would drop them on the spot.
  • Fixed an issue where Pals at the base would continue to cut down trees that were already cut.
  • Fixed an issue where Pals at the base were on the verge of death due to unexplained falling damage.
  • Fixed an issue where Pals at the base would float under some conditions.
  • Fixed an issue where if a farm was built on the second floor or above, work pals would be unable to move on the floors below.

Other Issues

  • Corrected incorrect text.
  • Measures have been added to prevent cheating and stealing other players’ Pals.
  • Many other minor fixes such as the addition of a UI key guide.

Palworld Early Access Roadmap

As of 01/24/2024

palworld early access roadmap 20240124 EN

READ MORE: SOLVED: Palworld Crashing UE-Pal Error, i9-14900K vs i9-13900K Best Buyer’s Guide: Q1-2024

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